I'm relatively new to blender, and today I started exploring smoke simulations. I encountered a weird issue when creating a smoke simulation inside of an animated scene, there is simply no proper simulation playback in the viewport and instead it makes the whole domain grey with smoke. Wouldn't want to keep rendering it to make edits, that would take forever.
My main idea was to give the little guy a smoking head as he is walking inside.
In a fresh blender file, the quick smoke effect works as expected and without issues, without baking first. I tried appending the walking body mesh and armature into a new blender file, and upon adding a quick smoke simulation, the same thing happened, it's all weird and glitchy.
I tried changing from "replay" to "all" in the cache settings, baking it, but still no luck, it just won't play together with other animations in the viewport.
The only way I can preview the smoke animations is through rendering them first and previewing in the animation viewer. But another problem arises when I try to move the smoke domain or resize it - blender crashes.
Thank you for your time!
My system specs: i9-119000k RTX 3090 Windows 10 64 bit