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I'm using Blender 3.0 and whenever I try to merge vertices that are stacked right on top of each other, nothing happens. I get a message that says "0 vertices removed". Increasing the distance does nothing until it gets to a high number and starts merging the wrong vertices.

Help! Not a serious problem but it's important since I'm using lots of loop cuts and I want proper geometry.

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    $\begingroup$ The vertices all have to exist in the same object for a merge to work. Is this the case in your sample file? You can edit your question and paste in a screenshot to provide more info. $\endgroup$ Commented Mar 29, 2022 at 1:30
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    $\begingroup$ I figured it out. I need to be selecting all the vertices when I do the merge. I was trying to just select the object itself and merge because I thought it would be easier. $\endgroup$
    – Dragynjump
    Commented Mar 29, 2022 at 1:38

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As you said in the comments, you figured out your problem: it was that those vertices were not selected and you had to do this to merge them - but not necessarily:

As most Blender tools, the Merge tool shows an options box at the bottom left of the viewport, which you can open by clicking on it.

If you open it, there is an option Unselected which is disabled by default (so that you won't merge vertices accidentally which you didn't intend to merge). But when you enable it, all vertices within the Merge Distance will be merged, no matter if you selected them or not.

merge options

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