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I'm in the process of learning rigify and I want to add a simple jaw bone for the mouth, but I don't know how to make a handle for that when generating a rigify rig.

I tried to modify a meta rig (i think its the wolf rig). But it never generates a usable control for the jaw bone. I've attached the blend file. https://drive.google.com/file/d/1d0Z9MyEa8P2ITISrP-2pJeiC5NbMUiNZ/view?usp=sharing

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You can add everything from rigify samples. Not sure that exactly you need to add, but I think you can test and select what it more suitable for your needs.

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  • $\begingroup$ I cant find the rigify samples dropdown. I clicked on a rig but its not there. $\endgroup$
    – Mike
    Feb 2, 2022 at 2:26
  • $\begingroup$ @Mike have you searched in edit mode? $\endgroup$
    – Crantisz
    Feb 2, 2022 at 7:00
  • $\begingroup$ looks like this tab has been renamed to Rigify buttons. I still cant figure it out though. When I add a basic.pivot bone, generate rig, and apply automatic weights it doesn't move the jaw. $\endgroup$
    – Mike
    Feb 3, 2022 at 4:13

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