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I'm trying to create a procedural mesh using Geometry Nodes.

For example, in this screenshot, I'm joining two Mesh Circles as if to make a Cylinder. Mesh Circles

Can I connect the two with geometry somehow? If not using this method, I'd be very grateful to learn however it is possible. I tried with the Solidify and Skin Modifiers, but didn't get anywhere. Thank you!

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3 Answers 3

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I think this is also possible to create mesh with a Convex Hull Node. But this method is only to apply for a convex shape.

For details, please see following figure: Add a Convex Hull node after the Join Geometry node.

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I found this method with the Curve to Mesh node: Procedural Cylinder

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Since Blender 3.1, you can just create one Circle and use the Extrude Mesh Node:

enter image description here

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