I'm fairly new to Blender so I'm sure this is a dumb question-
I am trying to create a house layout with holes for my doors. If you see the image below, I have the walls, with cubes for the door holes as separate objects.
However, if I apply a Boolean modifier to the walls with the Difference operation and the object being the Door holes, I get the below results:
The below happens with the opposite (Boolean applied to the doorholes with Walls as the object):
As you can see, the door frames are exposed but there's still a chunk of wall in between the door. This is the ideal result I'm looking for (it works for this door only). Note the window I have in the door.
This is what the other doors get with the boolean. The front sides are exposed but there's still wall inside the doors.
I appreciate whatever help I can get here. I have verified the following:
- There is no duplicate geometry
- Normals are all facing the proper direction