So I'm working on a game in Unity, and it involves this character, Short Circuit.
The eye texture you see here contains all of the expressions I made, and I'm thinking I'll animate them with the Offset function in Properties along with the rest of the body, as seen in the second set of images.
However, I'm finding that even though I keyframe the offset, the eyes just remain in one expression until I manually change them. Is there any way to fix that?