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Its very important to me. I ask your help.

I make explosion in space. Scale of domain is 600 meters. Version 2.93.4 I have cubes in smoke and this is not cool, this smoke is need use to film. How I can fix it and make smoke more beauty? Important - it should be in EEVEE

cubes in smoke lines. The particles goes very fast.

blend file https://yadi.sk/d/wXS7WXRj7GS68A

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  • $\begingroup$ I see that in smoke simulation you are using only 64 resolution, try to give it much higher number... resolution 64 means that there are 64*64*64 cubes of space in your domain for smoke particles, that's why your smoke looks blocky $\endgroup$
    – MikoCG
    Commented Sep 4, 2021 at 14:05

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So as I have said, change your fluid domain resolution, that's all, all other settings are good to make it very detailed, but 64 for domain resolution is too small for final render.

I am currently on my potato PC so I cannot show you the result of higher resolution, but even this image below is 128 resolution... Try 200+ ,maybe even 300 if you have a time for that and bake it before render and hopefully it will be better enter image description here

Don't judge this picture, I had to lower some of the other settings to be able to show you

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  • $\begingroup$ Okay, but how I can safe big part of smoke? If I up resolution, parts of smoke became litlle. $\endgroup$ Commented Sep 4, 2021 at 14:29
  • $\begingroup$ I am not sure if I understand, Do you mean you want the smoke to look less blocky but still big? Use higher particle size in your icosphere smoke simulation settings(probably) $\endgroup$
    – MikoCG
    Commented Sep 4, 2021 at 14:37

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