i have a ship that sails on an ocean. Using Dynamic Paint, this ship leaves a trail of paint on the ocean and makes some waves which then dissolves after a few seconds. The ship is set as a brush and the ocean as a canvas. If I run the animation in the viewport, everything works perfectly and the ship draws a track on the ocean when it moves forward. However, when I bake the Dynamic Paint, the paint trail is displayed from the last frame i baked no matter what frame I'm on. But the ship should of course draw this track first. How can I bake it so that the track is drawn correctly with the ship? I would be very happy to receive help!
EDIT: Here is the simplified file:
Here I run it directly over the viewport and stop at frame 20. Everything perfect.
Here I bake 90 frames and then go back to frame 20. The white trace from frame 90 is still shown.