I'm trying to paint a texture and blender keeps crashing.
Some of the answers to other people with the same ploblem have been: "The scene you are trying to render is too complex for your PC to handle", but my scene is empty, there is only a simple face model with less than 10000 faces and have a good PC, I play games that can render miles of scenery with a bunch of characters and objects on screen, but for some reason I can't make a simple brushstroke of color in the texture of a small model without having to wait a full minute for the brushstroke to load.
Can anyone explain to me if this is normal or if I'm doing something wrong here?