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With the default sphere and bool tool addon. I applied difference operation on it. And a solidify modifier to the cutter. It has created 3 mesh. Without apply modifiers, I want to apply material on to the solidify.

enter image description here

I tried the material index offset. Still the material is not assign to it.

enter image description here

How to assign material on solidify.

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What we see here is not the rim created by the Solidify modifier, but the thickness created by your Boolean object (here I made it visible, the solidify just make your object thicker but its rim is not visible).

enter image description here

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  • $\begingroup$ Can you plz show me on my demo model (file attach). Whats the problem with that $\endgroup$
    – atek
    Commented Aug 16, 2020 at 14:02
  • $\begingroup$ this is your model ;) $\endgroup$
    – moonboots
    Commented Aug 16, 2020 at 14:03
  • $\begingroup$ Thanks got it.. $\endgroup$
    – atek
    Commented Aug 16, 2020 at 14:09
  • $\begingroup$ if you want to keep it non-destructive you need to find another way to create your object $\endgroup$
    – moonboots
    Commented Aug 16, 2020 at 14:10

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