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quick question. I've assigned a material to the rim of the windows in the picture in Edit mode, but in Object mode they are overwritten. Why is this happening and how could I prevent this?

Window rim in Edit mode with material correctly displayed: Window rim in Edit mode with material correctly displayed

Window rim in Object mode where the material is overwritten by the brick material: Window rim in Object mode where the material is overwritten by the brick material

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Your window rim material needs to be separate (and not the brick material). Try putting a new material on the window rim and clear the UV mapped picture from it. That's my best guess. A blend file would help reproduce.

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