I'm making a gun and one of the parts to it is not subsurf dividing correctly and creates this atrocity is there any way i can fix this? yes, i have tried loopcuts
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$\begingroup$ See this blender.stackexchange.com/questions/142277/… $\endgroup$– Dale CieslakCommented Jul 13, 2019 at 5:33
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$\begingroup$ Blender will fill faces even where you don't want, so you need to correct your topology as explained by Dale Cieslak in his link $\endgroup$– moonbootsCommented Jul 13, 2019 at 7:16
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