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I'm making a dog head and am trying to seperate where the mouth goes but can't figure it out. The entire head is solid. The part still needs to be connected to the head.

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  • $\begingroup$ Possible duplicate of Splitting pieces of a mesh into a new object $\endgroup$ Mar 20, 2019 at 12:59
  • $\begingroup$ no i want it to still be in the same object just not connected $\endgroup$
    – ggxgaming
    Mar 20, 2019 at 13:01
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    $\begingroup$ If Duarte's link doesn't provide the information you seek, maybe start adding relevant information to your question? Images, for example? You can use the edit link below your question to add information. It's quite hard to read anything out of one sentence. $\endgroup$ Mar 20, 2019 at 13:06
  • $\begingroup$ What exactly do you want to do? Animate? $\endgroup$ Mar 20, 2019 at 13:12
  • $\begingroup$ im making a game an this is going to be in it, but yes i do animate sometimes $\endgroup$
    – ggxgaming
    Mar 20, 2019 at 13:12

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What you want is the rip tool: Select the edge loop, press V, select one of the parts with L, if you move it you can see it is now a separate mesh (but still part of the same object, to make a new object with this part, press P).

enter image description here

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