I'm trying to make a glass plane that zooms in whatever you see behind it, I tried this material from another question but it didn't work
I think what this is supposed to do is to scale all the light that comes through the Z Normals?
I'm trying to make a glass plane that zooms in whatever you see behind it, I tried this material from another question but it didn't work
I think what this is supposed to do is to scale all the light that comes through the Z Normals?