I am new to blender. I am trying to make a simulation of a fluid that comes out from a pipe. However, it looks like it's stuck at the pipe, even though some of fluid comes out. Its weird.
My pipe has the solidify
modifier and one face deleted for the fluid to come out. It has only fluid physics enabled, with the following settings:
- Type: obstacle
- Volume initialization: both
- No export animation
- Slip type: partial slip (amount:0.2), impact (factor:1)
My icosphere has physics enabled for fluid:
- Type:inflow
- Enabled
- Volume initialization: volume
- No export animation
- No local coordinates
- Inflow velocity: (x:-1, y:0, z:0)