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Okay, I have this problem...i am running blenders latest version on a MacBook Pro. I have been working on this project for the last few days and I went to start up blender today and all the material textures are screwing up and turning into this odd color-coded mess material over everything that I previously placed a realistic texture...

Any ideas i would love to here, thanks.enter image description here

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    $\begingroup$ I found that it has something to do with the Denoiser... if i have it on it does this, when i switch it off and continue to render there is no glitch... but because I'm on a potato of a mac i really need the denoiser to save my life here... It's just a bug i think. $\endgroup$ Apr 2, 2018 at 3:02
  • $\begingroup$ Yeah probably a bug. Seems pretty significant though, I would report it. $\endgroup$
    – Linguini
    Apr 2, 2018 at 3:22
  • $\begingroup$ so the denoiser is affecting the viewport? $\endgroup$
    – David
    Apr 2, 2018 at 4:11
  • $\begingroup$ Leo, yeah ha ha.. Thanks, it is a bug and hopefully shall be fixed in the next update as ther denoiser is still in alpha stage... Thanks! $\endgroup$ Apr 3, 2018 at 5:43
  • $\begingroup$ David, Yes the Denoiser is affecting the Material and renderd view port of Blender. Even once i have final renderd it will still appear. Hopefully they fix this. $\endgroup$ May 11, 2018 at 2:29

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