I am doing a chemistry render but I am struggling with my cupric sulfate solution in a flask in Blender : the Volume Absorption node doesn't really works as expected.
I have a too light area and a thin dark zone (instead of the thick one).
I also have a dark area in the thick glass.
Mesh of the thick glass part with sub surface disabled
Node setups
The colors are light shades of blue, darker ones gave a really dark result.
Texture assignment (with normals)
I think I gave enough information to solve the problem, but feel free to ask me for more. So what am I doing wrong ?
Thanks for your help in advance.