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Is it possible to grab the color of a shader, maybe by copying it's material ID or data path, and link that to a color node in another shader?

I'm working on a Cycles toon shader and I want to be able to pull in a lamp/mesh lamp color to mix with the predefined colors.

Thanks in advance for any thoughts... this is a good community.

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  • $\begingroup$ Have you looked at the RGB Mix Node to see if that will help? $\endgroup$ Commented Feb 20, 2018 at 2:28

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One way is to group your colors as a node tree which can be reused in any other material:

enter image description here enter image description here

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  • $\begingroup$ Brilliant. Simple solution... I should've thought of that! $\endgroup$
    – kopi_bon
    Commented Feb 20, 2018 at 21:33

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