i hope you can help me with this. So i have the problem that my model gets striped artifacts when applying a metalness map I baked out of Substance Designer in the shader node, or even when no metalness-map is attached but i dial in some metallnes via the shader parameter.
I never had this odd behavior before and i don't know where this is coming from. See attached screenshots for a visual
As you can see the image file itself does not seem to be the problem...