Skip to main content
added some steps
Source Link

You can also use the new Surface Deform modifier in blender 2.79.

https://docs.blender.org/manual/en/dev/modeling/modifiers/deform/surface_deform.html

  1. Select one of the objects you want to follow the plane
  2. Go to the modifiers panel and create a Surface Deform modifier
  3. Set the surface it's following to the plane.

it's pretty sweetNow the object should be following the plane. To copy this modifier to the other objects:

  1. Select the other objects
  2. shift+select the cube that has the modifier on it
  3. hit ctrl+l to bring up the "make links" menu
  4. choose Modifiers - this will copy the modifier from the cube with the modifier to the other cubes

hope that helps!

You can also use the new Surface Deform modifier in blender 2.79.

https://docs.blender.org/manual/en/dev/modeling/modifiers/deform/surface_deform.html

it's pretty sweet!

You can also use the new Surface Deform modifier in blender 2.79.

https://docs.blender.org/manual/en/dev/modeling/modifiers/deform/surface_deform.html

  1. Select one of the objects you want to follow the plane
  2. Go to the modifiers panel and create a Surface Deform modifier
  3. Set the surface it's following to the plane.

Now the object should be following the plane. To copy this modifier to the other objects:

  1. Select the other objects
  2. shift+select the cube that has the modifier on it
  3. hit ctrl+l to bring up the "make links" menu
  4. choose Modifiers - this will copy the modifier from the cube with the modifier to the other cubes

hope that helps!

Source Link

You can also use the new Surface Deform modifier in blender 2.79.

https://docs.blender.org/manual/en/dev/modeling/modifiers/deform/surface_deform.html

it's pretty sweet!