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Thom Blair III
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Transform How can I squash/deform a cube using lattice,AND keep y-baseit positioned on the ground plane?

GoalMy goal is to flatten out a cube:

  • Flatten out a cube

  • Keep the cube's base on the same position of z-axis (i.e. flat on the ground plane)

  • Ideally, the volume of the cube should remain constant

Think of it like shape. a block of clay slowly flowing out to the sides:

(High quality 2d sketch:)

enter image description here

So here is my scene: I have added a basic shape "cube" (the cubeblack object) and added a lattice (orange object) that encapsulates the cube. Here lattice in orange, "cube" in black:

Then I select lattice by B, and Ctrl+P -> Lattice Deform. I add Shape Keys under menu Data: Object Data and start to transform the cube:

  1. Selected the lattice with B

  2. CtrlP -> Lattice Deform

  3. Added Shape Keys under menu Data: Object Data

enter image description here

###Now; issue is that as I flatten the lattice the base of the cube is pushed downwards:

  1. Then I tried to transform the cube with the lattice. Here is the result:

enter image description here

Is there aThe way to keep the object-base on the same position of z-axis? (The cube-thing is meant to be placed on the ground.) Ordeformed is there perhaps a better approach for what I'm trying to do?perfect, EXCEPT the base of the cube does NOT stay on the ground plane -- it gets pushed down below it.

Think of it like a block of clay slowly flowing out toSo, my question is: how can I deform the sides. Ideallycube like this, yet keep the volume ofbase on the shape should be constant.ground plane?

Transform cube using lattice, keep y-base

Goal is to flatten out a cube like shape. (High quality 2d sketch:)

enter image description here

I have added a basic shape (the cube) and added a lattice that encapsulates the cube. Here lattice in orange, "cube" in black:

Then I select lattice by B, and Ctrl+P -> Lattice Deform. I add Shape Keys under menu Data: Object Data and start to transform the cube:

enter image description here

###Now; issue is that as I flatten the lattice the base of the cube is pushed downwards:

enter image description here

Is there a way to keep the object-base on the same position of z-axis? (The cube-thing is meant to be placed on the ground.) Or is there perhaps a better approach for what I'm trying to do?

Think of it like a block of clay slowly flowing out to the sides. Ideally the volume of the shape should be constant.

How can I squash/deform a cube AND keep it positioned on the ground plane?

My goal is to:

  • Flatten out a cube

  • Keep the cube's base on the same position of z-axis (i.e. flat on the ground plane)

  • Ideally, the volume of the cube should remain constant

Think of it like a block of clay slowly flowing out to the sides:

(High quality 2d sketch:)

enter image description here

So here is my scene: I have a "cube" (black object) and a lattice (orange object) that encapsulates the cube:

Then I:

  1. Selected the lattice with B

  2. CtrlP -> Lattice Deform

  3. Added Shape Keys under menu Data: Object Data

enter image description here

  1. Then I tried to transform the cube with the lattice. Here is the result:

enter image description here

The way the cube is deformed is perfect, EXCEPT the base of the cube does NOT stay on the ground plane -- it gets pushed down below it.

So, my question is: how can I deform the cube like this, yet keep the base on the ground plane?

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Goal is to flatten out a cube like shape. (High quality 2d sketch:)

enter image description here

I have added a basic shape (the cube) and added a lattice that encapsulates the cube. Here lattice in orange, "cube" in black:

Then I select lattice by B, and Ctrl+P -> Lattice Deform. I add Shape Keys under menu Data: Object Data and start to transform the cube:

enter image description here

###Now; issue is that as I flatten the lattice the base of the cube is pushed downwards:

enter image description here

Is there a way to keep the object-base on the same position of z-axis? (The cube-thing is meant to be placed on the ground.) Or is there perhaps a better approach for what I'm trying to do?

Think of it like a block of clay slowly flowing out to the sides. Ideally the volume of the shape should be constant.

Goal is to flatten out a cube like shape. (High quality 2d sketch:)

enter image description here

I have added a basic shape (the cube) and added a lattice that encapsulates the cube. Here lattice in orange, "cube" in black:

Then I select lattice by B, and Ctrl+P -> Lattice Deform. I add Shape Keys under menu Data: Object Data and start to transform the cube:

enter image description here

###Now; issue is that as I flatten the lattice the base of the cube is pushed downwards:

enter image description here

Is there a way to keep the object-base on the same position of z-axis? (The cube-thing is meant to be placed on the ground.) Or is there perhaps a better approach for what I'm trying to do?

Think of it like a block of clay slowly flowing out to the sides.

Goal is to flatten out a cube like shape. (High quality 2d sketch:)

enter image description here

I have added a basic shape (the cube) and added a lattice that encapsulates the cube. Here lattice in orange, "cube" in black:

Then I select lattice by B, and Ctrl+P -> Lattice Deform. I add Shape Keys under menu Data: Object Data and start to transform the cube:

enter image description here

###Now; issue is that as I flatten the lattice the base of the cube is pushed downwards:

enter image description here

Is there a way to keep the object-base on the same position of z-axis? (The cube-thing is meant to be placed on the ground.) Or is there perhaps a better approach for what I'm trying to do?

Think of it like a block of clay slowly flowing out to the sides. Ideally the volume of the shape should be constant.

Source Link

Transform cube using lattice, keep y-base

Goal is to flatten out a cube like shape. (High quality 2d sketch:)

enter image description here

I have added a basic shape (the cube) and added a lattice that encapsulates the cube. Here lattice in orange, "cube" in black:

Then I select lattice by B, and Ctrl+P -> Lattice Deform. I add Shape Keys under menu Data: Object Data and start to transform the cube:

enter image description here

###Now; issue is that as I flatten the lattice the base of the cube is pushed downwards:

enter image description here

Is there a way to keep the object-base on the same position of z-axis? (The cube-thing is meant to be placed on the ground.) Or is there perhaps a better approach for what I'm trying to do?

Think of it like a block of clay slowly flowing out to the sides.