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How to Applyapply scale to multi user?

What is the correct way to apply the scale to an object which has a multi user while maintaining it'sits linked object data properties. (ege.g. modifiers, materials, vertex groups, etc.)?

In other words: I don't want to make it a single user. Changes made to one object should reflect on others.

Is this even possible?

enter image description here

How to Apply scale to multi user?

What is the correct way to apply the scale to an object which has a multi user while maintaining it's linked object data properties. (eg modifiers, materials, vertex groups, etc.)

In other words: I don't want to make it a single user. Changes made to one object should reflect on others.

Is this even possible?

enter image description here

How to apply scale to multi user?

What is the correct way to apply the scale to an object which has a multi user while maintaining its linked object data properties (e.g. modifiers, materials, vertex groups, etc.)?

In other words: I don't want to make it a single user. Changes made to one object should reflect on others.

Is this even possible?

enter image description here

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How to Apply scale to multi user?

What is the correct way to apply the scale to an object which has a multi user while maintaining it's linked object data properties. (eg modifiers, materials, vertex groups, etc.)

In other words: I don't want to make it a single user. Changes made to one object should reflect on others.

Is this even possible?

enter image description here