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Timeline for Growing strands with particles

Current License: CC BY-SA 3.0

15 events
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Mar 8, 2014 at 22:23 vote accept Cenda
Mar 8, 2014 at 22:21 vote accept Cenda
Mar 8, 2014 at 22:23
Mar 8, 2014 at 22:20 vote accept Cenda
Mar 8, 2014 at 22:21
Mar 7, 2014 at 21:09 answer added gandalf3 timeline score: 6
Mar 7, 2014 at 20:42 comment added Ali Jibran And here is a blend file with the advice given above.pasteall.org/blend/27364
Mar 7, 2014 at 20:37 comment added gandalf3 @Cenda Oh. I mis-understood what you wanted..
Mar 7, 2014 at 20:34 comment added Ali Jibran Use hair particle with Hair Dyamics On. Add up force field, like wind and turbulance ( you may need to add up 2 or 3 for the effect) , Keep the hair particle length more then 10. Setup the material with strand options on. Add up a blend texture, which will effect the alpha and a color ramp to give multi colors.
Mar 7, 2014 at 18:54 comment added Leon Cheung Do you think this can be yet another acceptable solution? And I wonder whether you mean to have static strands for dynamic and random particles to follow?
Mar 7, 2014 at 17:27 answer added jaypjohnson timeline score: 1
Mar 7, 2014 at 12:18 comment added Cenda I need real strands, no any echos or duplicate in postproduction, this is exactly what I need: [youtube.com/watch?v=cVqUaaozE5Y]
S Mar 7, 2014 at 11:20 history suggested Garrett CC BY-SA 3.0
Fixed typos
Mar 7, 2014 at 9:37 review Suggested edits
S Mar 7, 2014 at 11:20
Mar 7, 2014 at 7:41 review Close votes
Mar 8, 2014 at 1:27
Mar 7, 2014 at 7:27 comment added gandalf3 This is possible using hair particles (the trail effect could be done in post processing by fading frames out over time).
Mar 7, 2014 at 6:39 history asked Cenda CC BY-SA 3.0