Timeline for Growing strands with particles
Current License: CC BY-SA 3.0
15 events
when toggle format | what | by | license | comment | |
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Mar 8, 2014 at 22:23 | vote | accept | Cenda | ||
Mar 8, 2014 at 22:21 | vote | accept | Cenda | ||
Mar 8, 2014 at 22:23 | |||||
Mar 8, 2014 at 22:20 | vote | accept | Cenda | ||
Mar 8, 2014 at 22:21 | |||||
Mar 7, 2014 at 21:09 | answer | added | gandalf3 | timeline score: 6 | |
Mar 7, 2014 at 20:42 | comment | added | Ali Jibran | And here is a blend file with the advice given above.pasteall.org/blend/27364 | |
Mar 7, 2014 at 20:37 | comment | added | gandalf3 | @Cenda Oh. I mis-understood what you wanted.. | |
Mar 7, 2014 at 20:34 | comment | added | Ali Jibran | Use hair particle with Hair Dyamics On. Add up force field, like wind and turbulance ( you may need to add up 2 or 3 for the effect) , Keep the hair particle length more then 10. Setup the material with strand options on. Add up a blend texture, which will effect the alpha and a color ramp to give multi colors. | |
Mar 7, 2014 at 18:54 | comment | added | Leon Cheung | Do you think this can be yet another acceptable solution? And I wonder whether you mean to have static strands for dynamic and random particles to follow? | |
Mar 7, 2014 at 17:27 | answer | added | jaypjohnson | timeline score: 1 | |
Mar 7, 2014 at 12:18 | comment | added | Cenda | I need real strands, no any echos or duplicate in postproduction, this is exactly what I need: [youtube.com/watch?v=cVqUaaozE5Y] | |
S Mar 7, 2014 at 11:20 | history | suggested | Garrett | CC BY-SA 3.0 |
Fixed typos
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Mar 7, 2014 at 9:37 | review | Suggested edits | |||
S Mar 7, 2014 at 11:20 | |||||
Mar 7, 2014 at 7:41 | review | Close votes | |||
Mar 8, 2014 at 1:27 | |||||
Mar 7, 2014 at 7:27 | comment | added | gandalf3 | This is possible using hair particles (the trail effect could be done in post processing by fading frames out over time). | |
Mar 7, 2014 at 6:39 | history | asked | Cenda | CC BY-SA 3.0 |