Timeline for Particle systems with lamps as the object emitted
Current License: CC BY-SA 3.0
8 events
when toggle format | what | by | license | comment | |
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May 16, 2014 at 2:45 | answer | added | Leon Cheung | timeline score: 2 | |
May 15, 2014 at 21:25 | comment | added | gandalf3 | @LeonCheung Perhaps you could add an answer? | |
Jan 8, 2014 at 5:17 | comment | added | ArfGraf | Once I put a plane in the scene they did show up. The particles acted as expected dying after a period of time and the light in the scene faded. It was interesting experiment and I hope to do something with it :) | |
Jan 8, 2014 at 2:47 | comment | added | Leon Cheung | I'm feeling that you are trying to emit lamps as they are halos. But they are not, actually. Lamp objects, by itself, cannot be seen in render, unless you use objects with emit shading. This is nothing about particles. If this is what puzzles you. | |
Jan 8, 2014 at 1:31 | comment | added | CharlesL | Did you have anything in your scene to light? You won't notice a change unless there are objects for the lights to effect. | |
Jan 8, 2014 at 0:01 | comment | added | gandalf3 | Works for me in both BI and cycles. Could you upload your .blend? | |
Jan 7, 2014 at 23:29 | review | First posts | |||
Jan 7, 2014 at 23:41 | |||||
Jan 7, 2014 at 23:09 | history | asked | ArfGraf | CC BY-SA 3.0 |