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The weights probably aren't proper. Click on the mesh and press ctrlCtrl + tabTab, then click the bone you're moving. The more red an area is, the more it's influenced by that bone. Play around with it until you achieve the desired result.
The weights probably aren't proper. Click on the mesh and press ctrl + tab, then click the bone you're moving. The more red an area is, the more it's influenced by that bone. Play around with it until you achieve the desired result.
The weights probably aren't proper. Click on the mesh and press Ctrl + Tab, then click the bone you're moving. The more red an area is, the more it's influenced by that bone. Play around with it until you achieve the desired result.
The weights probably aren't proper. Click on the mesh and press ctrl + tab, then click the bone you're moving. The more red an area is, the more it's influenced by that bone. Play around with it until you achieve the desired result.