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how to fix " bone heat: weighting: failed to find a solution for one or more bones" armature disappears when using riggifyimporting a skinned character in obj, format?
the riggify model is symmetrically placed I cant think of any problem why it wouldnt work?armature present before importing
[[![armature before importing
how to fix " bone heat: weighting: failed to find a solution for one or more bones" when using riggify?
the riggify model is symmetrically placed I cant think of any problem why it wouldnt work?
armature disappears when importing a skinned character in obj, format?