Timeline for How do you use Blender to make Pokemon attacks like hyper beam and solar beam?
Current License: CC BY-SA 3.0
8 events
when toggle format | what | by | license | comment | |
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Jun 5, 2016 at 16:51 | history | rollback | Shady Puck |
Rollback to Revision 2
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May 30, 2016 at 3:02 | review | First posts | |||
May 30, 2016 at 3:24 | |||||
May 21, 2016 at 2:21 | answer | added | Duarte Farrajota Ramos♦ | timeline score: 4 | |
S May 21, 2016 at 1:18 | history | edited | user1853 | CC BY-SA 3.0 |
clarified question; added images; added info; formatted
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S May 21, 2016 at 1:18 | history | suggested | Shady Puck | CC BY-SA 3.0 |
clarified question; added images; added info; formatted
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May 20, 2016 at 23:52 | review | Suggested edits | |||
S May 21, 2016 at 1:18 | |||||
May 20, 2016 at 22:57 | comment | added | Carlo | Welcome to Blender.SE! I think you should try to be more precise in your request: there are multiple way in which those beams were drawn/animated, which one you are referring? Could you post an image/link a video? And what effect can't you reproduce exactly? The ray motion, the flares, the glare, the energy wave's flickering...? | |
May 20, 2016 at 22:44 | history | asked | KingAlmond | CC BY-SA 3.0 |