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Dec 26, 2023 at 16:45 answer added vklidu timeline score: 2
Apr 18, 2017 at 18:10 vote accept MicroMachine
Apr 13, 2017 at 12:57 history edited CommunityBot
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Mar 14, 2017 at 9:14 history edited CommunityBot
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Apr 13, 2016 at 4:07 history tweeted twitter.com/StackBlender/status/720101080785412096
Apr 10, 2016 at 19:44 comment added MicroMachine Thanks Jerryno for highlighting the limits of this technique. In my case it is perfect for what I'm trying to do, and I think it is very quick compared to creating bump maps with crazy bump, etc. If you have a quick and easy way of getting the same results that is supported and not experimental, feel free to post it in a comment.
Apr 10, 2016 at 16:42 comment added Jaroslav Jerryno Novotny I don't recommend true displacement in blender yet. Here is why: blender.stackexchange.com/a/45874/7777
Apr 10, 2016 at 6:01 history edited user1853
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Apr 10, 2016 at 5:37 vote accept MicroMachine
Apr 6, 2017 at 7:15
Apr 10, 2016 at 4:08 comment added user1853 related: blender.stackexchange.com/questions/34108/…
Apr 10, 2016 at 3:53 answer added user1853 timeline score: 17
Apr 10, 2016 at 3:32 history asked MicroMachine CC BY-SA 3.0