Timeline for Turn an object according the normal of a selected face from second mesh
Current License: CC BY-SA 4.0
6 events
when toggle format | what | by | license | comment | |
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S Jul 22, 2023 at 14:29 | history | suggested | mml | CC BY-SA 4.0 |
For Blender 3.6
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Jul 22, 2023 at 12:28 | review | Suggested edits | |||
S Jul 22, 2023 at 14:29 | |||||
Dec 12, 2015 at 18:20 | comment | added | pistiwique | Thanks, but i finally find the solution in the answer of CoDEmanX from this question : blender.stackexchange.com/questions/7150/… | |
Dec 12, 2015 at 15:29 | comment | added | TLousky | I see, shame. Will have another look when I can. | |
Dec 12, 2015 at 12:31 | comment | added | pistiwique | Thanks for your answer, but the probleme stay the same. The Z axis got the good direction but his rotation value is not the same as the Z axis of the normal face :( | |
Dec 12, 2015 at 11:01 | history | answered | TLousky | CC BY-SA 3.0 |