Timeline for How can I use my Blender models in WebGL
Current License: CC BY-SA 3.0
13 events
when toggle format | what | by | license | comment | |
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Apr 1 at 8:06 | answer | added | Alexander | timeline score: 2 | |
Jul 31, 2019 at 15:36 | answer | added | Luciano | timeline score: 4 | |
Jul 31, 2019 at 15:29 | history | protected | CommunityBot | ||
Apr 4, 2019 at 17:22 | comment | added | Michael Buchman | Blend4Web development was abandoned in favor of Blend4Web Studio which won't be based on Blender anymore. Check out Verge3D framework created by former B4W developers instead. | |
Feb 28, 2016 at 15:50 | comment | added | Jacob Badran | Page 414 in this book. Its easy to use your Blender models in WebGL. sites.google.com/site/webglbook | |
Jul 16, 2015 at 10:56 | history | tweeted | twitter.com/#!/StackBlender/status/621634581175926784 | ||
Jul 15, 2015 at 23:34 | answer | added | cybrbeast | timeline score: 10 | |
May 17, 2014 at 15:31 | comment | added | user3515 | Blend4Web natively supports many Blender-specific features - node editor, NLA animation, particle system, Bullet physics and others | |
May 30, 2013 at 0:49 | vote | accept | muhuk | ||
May 28, 2013 at 5:11 | answer | added | Mike Pan | timeline score: 20 | |
May 28, 2013 at 4:34 | review | First posts | |||
May 28, 2013 at 12:14 | |||||
May 28, 2013 at 4:23 | history | edited | Daniel |
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May 28, 2013 at 4:15 | history | asked | muhuk | CC BY-SA 3.0 |