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Mar 16 at 16:52 history edited Sampada Kokane CC BY-SA 4.0
deleted 14 characters in body
Mar 16 at 16:51 comment added Sampada Kokane hi @RobinBetts. Yes that's what i meant. i'm not that well-versed in the technical terms so i wasn't aware of phrasing it as 'constant time per segment'. thanks
Mar 15 at 14:55 answer added Nathan timeline score: 1
S Mar 15 at 10:23 history edited Duarte Farrajota Ramos CC BY-SA 4.0
Typo: changed "vertexes" for "vertices"
S Mar 15 at 10:23 history suggested Luis Quintana CC BY-SA 4.0
Typo: changed "vertexes" for "vertices"
Mar 15 at 8:35 review Suggested edits
S Mar 15 at 10:23
Mar 14 at 18:45 comment added Robin Betts Hi, @Chris.. I read this as: 'constant time per segment' rather than 'constant time per length' ... Sampada: if this is correct, could you edit something to that effect into your question, to avoid any doubt?
Mar 14 at 14:06 review Close votes
Mar 14 at 18:45
Mar 14 at 13:49 comment added Chris you should further explain what you mean with "But it doesn't give me a dynamic result by following the spacing between each vertex. " how dynamic should it be? what's the formula you wanna use there? But you know that you cannot set keyframes with GN do you? So honestly, if you really wanna set keyframes, you should think about using animation nodes, which can handle that by expressions/python nodes. GN cannot set keyframes itself as it is now.
S Mar 14 at 13:09 review First questions
Mar 15 at 8:35
S Mar 14 at 13:09 history asked Sampada Kokane CC BY-SA 4.0