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moonboots
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Let's say that you want to cut an object into 4 pieces, create the 4 objects that are supposed to cut the object, stick the 4 objects to each others with the Snap option for example:

enter image description here

Duplicate the object and one of the 4 cutting object, give to the object a Boolean modifier in Intersect mode, apply, then duplicate again the original object and another one of the 4 cutting objects:

enter image description here

For the example you show me, create a plane, subidivide it, sculpt it a bit, put it where you want the cut to happen:

enter image description here

Duplicate the objects, use the Boolean modifier with the Difference mode to get the first half of the object:

enter image description here

Duplicate the original objects again, select the plane, in Edit mode select all and invert its normals (AltN > Flip), you get the other half:

enter image description here

Let's say that you want to cut an object into 4 pieces, create the 4 objects that are supposed to cut the object, stick the 4 objects to each others with the Snap option for example:

enter image description here

Duplicate the object and one of the 4 cutting object, give to the object a Boolean modifier in Intersect mode, apply, then duplicate again the original object and another one of the 4 cutting objects:

enter image description here

Let's say that you want to cut an object into 4 pieces, create the 4 objects that are supposed to cut the object, stick the 4 objects to each others with the Snap option for example:

enter image description here

Duplicate the object and one of the 4 cutting object, give to the object a Boolean modifier in Intersect mode, apply, then duplicate again the original object and another one of the 4 cutting objects:

enter image description here

For the example you show me, create a plane, subidivide it, sculpt it a bit, put it where you want the cut to happen:

enter image description here

Duplicate the objects, use the Boolean modifier with the Difference mode to get the first half of the object:

enter image description here

Duplicate the original objects again, select the plane, in Edit mode select all and invert its normals (AltN > Flip), you get the other half:

enter image description here

Source Link
moonboots
  • 167.7k
  • 8
  • 114
  • 181

Let's say that you want to cut an object into 4 pieces, create the 4 objects that are supposed to cut the object, stick the 4 objects to each others with the Snap option for example:

enter image description here

Duplicate the object and one of the 4 cutting object, give to the object a Boolean modifier in Intersect mode, apply, then duplicate again the original object and another one of the 4 cutting objects:

enter image description here