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Timeline for How do i fix this seam on the neck?

Current License: CC BY-SA 4.0

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Jan 26 at 7:44 answer added Birdieman_11 timeline score: 2
Jan 26 at 7:31 comment added Birdieman_11 @james_t After joining the head and the neck (ctrl+j) the vertices around the head and the neck are non manifold however they overlap onto each other. I was able to fix this by using merge by distance however i first had to increase the range of it from 0.00001 to 0.0001. This joined the vertices and fixed the seam.
Jan 24 at 17:31 comment added james_t Your suspicion may be correct. I often have problems with parenting several separate objects to an armature, when animation shows the jagged edges. I have to not only join the objects, but also go through a tedious exercise (in edit mode) of creating new faces around the edges of the nearby meshes and doing "Vertex >> new Edge/face from Vertices". You might be able to 1) Select Non-Manifold then 2) Mesh >> Merge by Distance, if lucky
S Jan 24 at 13:12 review First questions
Jan 24 at 15:26
S Jan 24 at 13:12 history asked Birdieman_11 CC BY-SA 4.0