Timeline for Using Simple Deform to bend multiple objects at the same time?
Current License: CC BY-SA 4.0
8 events
when toggle format | what | by | license | comment | |
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Jan 23 at 7:51 | comment | added | vklidu | See edit for more info ... | |
Jan 23 at 7:50 | history | edited | vklidu | CC BY-SA 4.0 |
added 894 characters in body
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Jan 22 at 10:11 | comment | added | NewBlenderer | Hi, i forgot to ask, how do i add different colours to separate objects? Using set material in geometry node applies the same colour to entire model. | |
Jan 16 at 18:15 | vote | accept | NewBlenderer | ||
Jan 15 at 17:32 | history | edited | vklidu | CC BY-SA 4.0 |
added 120 characters in body
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Jan 15 at 17:30 | comment | added | vklidu | See edit for more info ... | |
Jan 15 at 13:17 | comment | added | NewBlenderer | Do I need to join the separate objects first? Because when i put 2 objects in a collection and apple Geometry node to one of the objects and do exactly the same what you did it only affects the object where i have applied the Simple deform node. (I am getting error "Collection contains current object") | |
Jan 15 at 8:43 | history | answered | vklidu | CC BY-SA 4.0 |