Timeline for Best settings to reduce cycles memory consumption
Current License: CC BY-SA 3.0
8 events
when toggle format | what | by | license | comment | |
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Jan 23, 2021 at 23:48 | comment | added | Ajay | Can the jpeg texture also affect the rendering quality? I face this weird texture issue (i.sstatic.net/sqxXg.png) when rendering on GPU vs CPU machine. | |
Oct 29, 2015 at 3:20 | comment | added | user1853 | A clever way to use memory is splitting the scene in layers as explained here blenderguru.com/articles/… | |
Sep 26, 2013 at 10:07 | history | edited | ideasman42 | CC BY-SA 3.0 |
added 38 characters in body
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Sep 26, 2013 at 8:48 | comment | added | Yash Aggarwal | Thanks,I reduced the subsurf of most of the objects and it finally rendered. @gandalf3 - I've not found textures with power of 2 having much effect in cycles with my other projects,but i'm not sure | |
Sep 26, 2013 at 8:37 | vote | accept | Yash Aggarwal | ||
Sep 25, 2013 at 18:18 | comment | added | gandalf3 | Is the power of 2 texture trick relevant for cycles? | |
Sep 25, 2013 at 15:58 | history | edited | ideasman42 | CC BY-SA 3.0 |
added 5 characters in body
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Sep 25, 2013 at 15:50 | history | answered | ideasman42 | CC BY-SA 3.0 |