Timeline for Why should triangle meshes be avoided for character animation?
Current License: CC BY-SA 4.0
15 events
when toggle format | what | by | license | comment | |
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Oct 31, 2023 at 0:05 | comment | added | Duarte Farrajota Ramos♦ | Related blender.stackexchange.com/questions/99369/… blender.stackexchange.com/questions/2931/… blender.stackexchange.com/questions/89/… blender.stackexchange.com/questions/36270/… | |
S May 3, 2023 at 15:21 | history | suggested | pladams9 | CC BY-SA 4.0 |
Corrected grammar/punctuation
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May 3, 2023 at 15:10 | review | Suggested edits | |||
S May 3, 2023 at 15:21 | |||||
Sep 18, 2014 at 16:55 | history | protected | iKlsR | ||
Sep 18, 2014 at 7:40 | answer | added | John H | timeline score: 2 | |
Sep 16, 2013 at 17:59 | answer | added | Haunt_House | timeline score: 23 | |
Sep 16, 2013 at 15:20 | history | tweeted | twitter.com/#!/StackBlender/status/379625802004201472 | ||
Sep 16, 2013 at 13:14 | history | edited | iKlsR |
edited tags
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Sep 16, 2013 at 9:57 | vote | accept | stacker | ||
Sep 16, 2013 at 9:43 | answer | added | Mark B Tomlinson | timeline score: 15 | |
Sep 16, 2013 at 9:23 | comment | added | zeffii | for N-gons read this post: when-should-n-gons-be-used-and-when-shouldnt-they | |
Sep 16, 2013 at 9:20 | answer | added | ideasman42 | timeline score: 42 | |
Sep 16, 2013 at 9:06 | history | edited | ideasman42 | CC BY-SA 3.0 |
The title is too general, but the question hints this is for character animation.
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Sep 16, 2013 at 6:45 | answer | added | Gunslinger | timeline score: 6 | |
Sep 16, 2013 at 6:29 | history | asked | stacker | CC BY-SA 3.0 |