Timeline for Texture Baking in Blender not working on my models
Current License: CC BY-SA 4.0
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Oct 26 at 0:05 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
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Apr 28, 2022 at 12:59 | answer | added | moonboots | timeline score: 0 | |
Apr 28, 2022 at 12:48 | comment | added | Issa2020 | i upluod the files here : easyupload.io/ic0ex7 | |
Apr 28, 2022 at 12:39 | comment | added | moonboots | please share your file again, but this time pack the images (File > External Data > Pack Resources) | |
Apr 28, 2022 at 12:34 | comment | added | Issa2020 | when i use the Seleted to active, i got an error message : i.imgur.com/KrKWj2H.png and i select my model (the good one for the bake) i select the image in flow view, i select the model in object mod and i selecte to activa in bake generation and i got the error ? i.imgur.com/Ra3CMdV.jpeg | |
Apr 28, 2022 at 12:10 | comment | added | moonboots | now you just need to bake the original onto the new one, give the copy a material with an Image Texture that will be the bake image, put the 2 objects at the same position, select the first one, shift select the copy, in the Bake panel enable Selected to Active, bake | |
Apr 28, 2022 at 12:05 | comment | added | Issa2020 | Ok so if i do that on the copy i can get this : i.imgur.com/ObbTBsy.jpeg but now how i fix the texture on the map ? because evrytime i bake, the texture is dark | |
Apr 28, 2022 at 11:43 | comment | added | moonboots | unwrap the copy, not the original ;) | |
Apr 28, 2022 at 11:42 | comment | added | Issa2020 | Hello so if i unrwap i lost all my texture models : | |
Apr 28, 2022 at 11:35 | comment | added | Issa2020 | Hello, i can't edit my post : so this is the full pack : easyupload.io/dlys75 the file blender is : johannaBakeTexture.blend | |
Apr 28, 2022 at 10:43 | comment | added | moonboots | Hello, you haven't packed your images so we can't test with the current texture, but maybe your problem is that you have a lot of materials, so you are supposed to duplicate the Image Texture for each material, which is not convenient, plus I'm not sure about your unwrap which seems rather messy, so the best is probably to duplicate your character, unwrap it, give it the Image Texture, in the Bake panel enable Selected to Active and increase the Extrusion a bit, like 0.1, and bake again? | |
Apr 28, 2022 at 10:23 | comment | added | Issa2020 | If u want the blender files : easyupload.io/jq7vn4 | |
S Apr 28, 2022 at 10:18 | review | First questions | |||
Apr 28, 2022 at 13:27 | |||||
S Apr 28, 2022 at 10:18 | history | asked | Issa2020 | CC BY-SA 4.0 |