Timeline for How to flip normals with Geometry Nodes
Current License: CC BY-SA 4.0
10 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Nov 25, 2022 at 10:17 | comment | added | barberik | Try Flip Faces node. My question is how to know and distinguish between flipped and not flipped faces. | |
Aug 11, 2022 at 12:06 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Apr 22, 2022 at 21:23 | answer | added | André Zmuda | timeline score: 2 | |
Apr 22, 2022 at 20:47 | comment | added | Abdurahman Pelletier | yes, that is exactly what I am trying to do. | |
Apr 2, 2022 at 22:19 | comment | added | André Zmuda | Do you mean something like this: blendernation.com/2020/02/28/… | |
Apr 2, 2022 at 13:07 | review | Close votes | |||
Apr 2, 2022 at 23:59 | |||||
Apr 2, 2022 at 12:44 | comment | added | Abdurahman Pelletier | I am trying to acheive an inverted hull effect | |
Apr 2, 2022 at 12:43 | comment | added | Chris | unfortunately you didn't say what "effect" you want. Flip faces does indeed flip faces. like so: [1]: i.sstatic.net/G2ctd.gif so please improve your question and tell us 1) what you want to achieve 2) what you have tried 3) what doesn't work | |
Apr 2, 2022 at 12:38 | history | edited | jachym michal | CC BY-SA 4.0 |
added 6 characters in body; edited title
|
Apr 2, 2022 at 12:32 | history | asked | Abdurahman Pelletier | CC BY-SA 4.0 |