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I am new to Blender and scripting and looking for your help:

The problem: In my scene are many blue objects (e.g. spheres) and multiple cameras. I want to color every surface of the blue objects red, if the surface is visible from at least one camera.

The desired result:

  • All objects, that are completely hidden from all camera field of visions, stay completely blue.
  • Some blue objects are only partially visible to the cameras and only these visible surfaces turn red (the rest staysall other surfaces of the objects remain blue).
  • Blue objects, whose whole surfaces are covered from the cameras, turn fully red.

How could you easily implement that?

I am new to Blender and looking for your help:

The problem: In my scene are many blue objects (e.g. spheres) and multiple cameras. I want to color every surface of the blue objects red, if the surface is visible from at least one camera.

The desired result:

  • All objects, that are completely hidden from all camera field of visions, stay completely blue.
  • Some blue objects are only partially visible to the cameras and only these visible surfaces turn red (the rest stays blue).
  • Blue objects, whose whole surfaces are covered from the cameras, turn fully red.

How could you easily implement that?

I am new to Blender and scripting and looking for your help:

The problem: In my scene are many blue objects (e.g. spheres) and multiple cameras. I want to color every surface of the blue objects red, if the surface is visible from at least one camera.

The desired result:

  • All objects, that are completely hidden from all camera field of visions, stay completely blue.
  • Some blue objects are only partially visible to the cameras and only these visible surfaces turn red (the all other surfaces of the objects remain blue).
  • Blue objects, whose whole surfaces are covered from the cameras, turn fully red.

How could you easily implement that?

added 8 characters in body
Source Link

I am new to Blender and looking for your help:

The problem: In my scene are many blue objects (e.g. spheres) and multiple cameras. I want to color every surface of the blue objects red, if they arethe surface is visible from at least one camera. All hidden objects from all camera views stay completely blue. Some blue objects are only partially visible to the cameras and only these visible surfaces turn red (the rest stays blue). Blue objects, whose whole surfaces are covered from the cameras, turn fully red.

The desired result:

  • All objects, that are completely hidden from all camera field of visions, stay completely blue.
  • Some blue objects are only partially visible to the cameras and only these visible surfaces turn red (the rest stays blue).
  • Blue objects, whose whole surfaces are covered from the cameras, turn fully red.

How could you easily implement that?

I am new to Blender and looking for your help:

The problem: In my scene are many blue objects (e.g. spheres) and multiple cameras. I want to color every surface of the blue objects red, if they are visible from at least one camera. All hidden objects from all camera views stay completely blue. Some blue objects are only partially visible to the cameras and only these visible surfaces turn red (the rest stays blue). Blue objects, whose whole surfaces are covered from the cameras, turn fully red.

How could you easily implement that?

I am new to Blender and looking for your help:

The problem: In my scene are many blue objects (e.g. spheres) and multiple cameras. I want to color every surface of the blue objects red, if the surface is visible from at least one camera.

The desired result:

  • All objects, that are completely hidden from all camera field of visions, stay completely blue.
  • Some blue objects are only partially visible to the cameras and only these visible surfaces turn red (the rest stays blue).
  • Blue objects, whose whole surfaces are covered from the cameras, turn fully red.

How could you easily implement that?

Source Link

Color all surfaces visible to camera

I am new to Blender and looking for your help:

The problem: In my scene are many blue objects (e.g. spheres) and multiple cameras. I want to color every surface of the blue objects red, if they are visible from at least one camera. All hidden objects from all camera views stay completely blue. Some blue objects are only partially visible to the cameras and only these visible surfaces turn red (the rest stays blue). Blue objects, whose whole surfaces are covered from the cameras, turn fully red.

How could you easily implement that?