Timeline for Shadow Catcher: How to convert from high bit depth render to alpha PNG and maintain reflections? [duplicate]
Current License: CC BY-SA 4.0
7 events
when toggle format | what | by | license | comment | |
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May 8, 2023 at 18:17 | history | closed |
Crantisz Harry McKenzie♦ Duarte Farrajota Ramos♦ |
Duplicate of Render semi-transparent volume with cycles | |
May 8, 2023 at 13:20 | review | Close votes | |||
May 8, 2023 at 18:17 | |||||
May 8, 2023 at 11:51 | comment | added | Obscure Guy | This is my issue as well. Did you find a solution to this, Chipp? | |
Oct 28, 2021 at 18:16 | comment | added | chippwalters | Yeah. First thing I tried (see above). When I export as EXR, I still cannot get it to convert properly in Pshop. | |
Oct 28, 2021 at 17:27 | comment | added | Marty Fouts | have you tried exporting as 16-bit png or as openEXR? | |
Oct 28, 2021 at 17:23 | history | edited | chippwalters | CC BY-SA 4.0 |
added 209 characters in body
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Oct 28, 2021 at 17:15 | history | asked | chippwalters | CC BY-SA 4.0 |