Timeline for Unable to remove lines/vertex points
Current License: CC BY-SA 4.0
3 events
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Aug 29, 2021 at 3:23 | answer | added | Marty Fouts | timeline score: 1 | |
Aug 28, 2021 at 23:50 | comment | added | Christopher Bennett | It's a result of the boolean operation. Blender can't "poke holes" in the middle of a mesh - it must have adjoining edges to facilitate the cut. Though you can control how the boolean is placed by preparing your topology, in most cases, you place the "cutter object" and let blender figure out the rest. The problem with this is that it a) often leaves "ugly" topology, and b) creates its own adjoining edges that cannot be removed until proper topology is re-established. This would be accomplished largely in your case by connecting all of the verts in the intersections of the "bars". | |
Aug 28, 2021 at 23:11 | history | asked | gwfami | CC BY-SA 4.0 |