Timeline for Would 1 million faces/vertices be too much for Blender?
Current License: CC BY-SA 4.0
4 events
when toggle format | what | by | license | comment | |
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May 4, 2021 at 7:04 | vote | accept | flyingbee | ||
May 3, 2021 at 6:10 | answer | added | jachym michal | timeline score: 4 | |
May 3, 2021 at 4:09 | comment | added | Chris | you should really think a bit about your scene and whether you really need that much faces. e.g. things in the background don't need a lot of subdivision (which results in less faces). Every machine will slow down if you just increase subdivision because you think you need them although in the most case you won't need it at all. It is a typical beginners mistake to think the higher the subdivisions the better - which isn't. | |
May 3, 2021 at 3:54 | history | asked | flyingbee | CC BY-SA 4.0 |