Timeline for how to create realistic/physically accurate sand blowing over dunes animation?
Current License: CC BY-SA 4.0
9 events
when toggle format | what | by | license | comment | |
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Apr 15, 2021 at 17:22 | vote | accept | Hmm | ||
Apr 15, 2021 at 15:14 | history | became hot network question | |||
Apr 15, 2021 at 12:03 | history | tweeted | twitter.com/StackBlender/status/1382665922180169731 | ||
Apr 15, 2021 at 10:10 | answer | added | vklidu | timeline score: 19 | |
Apr 15, 2021 at 10:07 | answer | added | Robin Betts♦ | timeline score: 15 | |
Apr 15, 2021 at 9:55 | comment | added | moonboots | do it with smoke maybe? | |
Apr 15, 2021 at 7:28 | comment | added | Hmm | I've already made the dunes using this tutorial: cgcookie.com/course/… However, I have no idea how to make actual sand particles move in this way. I dont have any particle system set up, because I'm not even sure that's a smart way to do it or the best way to achieve the above effect. I'm not even sure if the way I made the dunes should be scrapped for a diffrent way (which I don't mind doing) (made entirely of real particles or something) to achieve this effect. | |
Apr 15, 2021 at 7:25 | comment | added | jachym michal | Hello :). What have you tried so far and where exactly are you stuck? This isn't the best place for asking for full tutorials :). | |
Apr 15, 2021 at 7:10 | history | asked | Hmm | CC BY-SA 4.0 |