Timeline for soft light reflections
Current License: CC BY-SA 4.0
18 events
when toggle format | what | by | license | comment | |
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Mar 30, 2021 at 16:10 | answer | added | brockmann | timeline score: 1 | |
Mar 30, 2021 at 11:50 | comment | added | DBOSS.blend | And please can you send the blend file back the one you worked on. Thanks. | |
Mar 30, 2021 at 11:35 | comment | added | DBOSS.blend | Thanks, so my node setup was okay right?😁 I really appreciate | |
Mar 30, 2021 at 10:01 | comment | added | brockmann | To get the the same reflections and soft shadows use 3 big area lights and a backdrop instead of the point lights and the cube, see: i.sstatic.net/o1RmE.jpg For the "glow" on the pins (see my first comment and the other post -> motion blur). | |
Mar 30, 2021 at 9:53 | comment | added | DBOSS.blend | At this point I'm not sure, I just want to get both the light reflections on the bowling ball and the glow on the pins | |
Mar 30, 2021 at 9:46 | comment | added | brockmann | Good move. And your question is how to get exactly the same refelections on the pins? Or how to the motion blur on top of the pins? Or both? @DBOSS.blend | |
Mar 30, 2021 at 9:25 | comment | added | DBOSS.blend | <img src="https://blend-exchange.com/embedImage.png?bid=1zNBAW4Q" /> this is the .blend file. | |
Mar 30, 2021 at 2:58 | comment | added | Tsar Asterov XVII | yes, please share the file so that I can experiment and I find a suitable answer. | |
Mar 29, 2021 at 8:02 | comment | added | brockmann | Hi and welcome @DBOSS.blend. It is still unclear what you are asking. Is your question about how to setup this entire scene? Or is question about the blur on top of the pins? Please use the edit link at the bottom of your question (i.sstatic.net/lXFuK.png) and add more information on how you set up your project. Consider sharing your .blend file so that others can inspect it. You can upload it at blend-exchange.giantcowfilms.com and then paste the resulting link as part of your question. | |
Mar 29, 2021 at 7:57 | comment | added | brockmann | Have a closer look, you clearly can see that the blur has a direction and even some stepping: i.sstatic.net/AOsIb.jpg (shutter artefacts). Bloom would just brighten up and soften the entire image rather then just introduce some fakey motion to top parts of the pins. @Aster17 | |
Mar 29, 2021 at 6:54 | comment | added | Tsar Asterov XVII | @brockmann I don't believe they are looking for motion blur, as it is used rather mostly for animations and secondly definitely doesn't look like what they want to achieve. I think what they need is Bloom for Cycles. I have written an answer on how to add bloom in cycles. Please check it out. | |
Mar 29, 2021 at 6:02 | history | edited | DBOSS.blend | CC BY-SA 4.0 |
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Mar 28, 2021 at 18:55 | review | Close votes | |||
Mar 28, 2021 at 21:35 | |||||
Mar 28, 2021 at 18:35 | comment | added | brockmann | Does this answer your question? How to manually achieve a motion blur effect on a object in the compositor? | |
Mar 28, 2021 at 18:35 | comment | added | brockmann | This "effect" is meant to mimic motion blur rather than soft shadows. | |
Mar 28, 2021 at 14:31 | answer | added | Tsar Asterov XVII | timeline score: 0 | |
Mar 28, 2021 at 13:36 | review | First posts | |||
Mar 28, 2021 at 15:59 | |||||
Mar 28, 2021 at 13:35 | history | asked | DBOSS.blend | CC BY-SA 4.0 |