Timeline for What are the Cycles specific Viewport Display settings in the material tab good for?
Current License: CC BY-SA 4.0
11 events
when toggle format | what | by | license | comment | |
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Jul 29, 2020 at 21:00 | history | tweeted | twitter.com/StackBlender/status/1288580075969970176 | ||
Jul 29, 2020 at 18:01 | history | became hot network question | |||
Jul 29, 2020 at 15:50 | comment | added | Tiles | In case you want to try, this could be something for the papercut thread at blender developers. devtalk.blender.org/t/blender-ui-paper-cuts/2596 | |
Jul 29, 2020 at 14:48 | comment | added | jachym michal | @Gorgious Exactly :). No idea why these settings are missing in the Shader editor, seems like an oversight. | |
Jul 29, 2020 at 14:44 | history | edited | jachym michal | CC BY-SA 4.0 |
deleted 172 characters in body; edited tags
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Jul 29, 2020 at 14:43 | comment | added | Gorgious | Moreover, you can't access it under the viewport display settings if you're accessing it from the shader editor in the N-Panel... | |
Jul 29, 2020 at 14:13 | comment | added | Gorgious | @JachymMichal Same here... I think the location of these settings is unfortunate... | |
Jul 29, 2020 at 10:47 | comment | added | jachym michal | Wow! I had no idea these settings are accesible through the properties panel, this is great :). I always switched to Eevee to adjust them. | |
Jul 29, 2020 at 10:43 | vote | accept | Tiles | ||
Jul 29, 2020 at 10:06 | answer | added | Gordon Brinkmann | timeline score: 5 | |
Jul 29, 2020 at 10:00 | history | asked | Tiles | CC BY-SA 4.0 |