Timeline for Importing a complex SVG to Blender from Illustrator - Problems with Fill
Current License: CC BY-SA 4.0
10 events
when toggle format | what | by | license | comment | |
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Oct 20 at 19:15 | answer | added | Mike Fagundes | timeline score: 1 | |
Oct 21, 2020 at 10:57 | answer | added | van de Ven | timeline score: -1 | |
Sep 12, 2020 at 22:02 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Jun 17, 2020 at 3:00 | answer | added | susu | timeline score: 2 | |
Jun 16, 2020 at 20:57 | comment | added | ari | A link to a google drive with the file is available here: drive.google.com/drive/folders/… | |
Jun 16, 2020 at 20:57 | history | edited | ari | CC BY-SA 4.0 |
added 137 characters in body
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Jun 16, 2020 at 20:53 | comment | added | ari | Thanks for the response. I should have been more clear. The paths have all been simplified into one single compound path. There are no overlapping sections. I will post a link to the svg file. Thank you. | |
Jun 16, 2020 at 19:43 | comment | added | susu | Overlapping or intersecting paths, or any that have any kind of effect applied to them do not translate well to curves in blender. It would help if you make a simplified SVG and make it available for others to help you. | |
Jun 16, 2020 at 19:06 | review | First posts | |||
Jun 17, 2020 at 1:11 | |||||
Jun 16, 2020 at 19:05 | history | asked | ari | CC BY-SA 4.0 |