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susu
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It looks different in the preview because in Material Preview Shading there is an HDRI already set up for convenience, but that HDRI is not used for Render Shading.


 

enter image description here

How to use an HDR image as environment.

In the world section, set the surface to Background, assign an Environment Texture to the color slot and then select any HDRI image you want to use:

enter image description here

Enable Scene Lights and Scene World to override the viewport settings:

enter image description here Gif from: How can I render an object with an hdr background?


Related

It looks different in the preview because in Material Preview Shading there is an HDRI already set up for convenience, but that HDRI is not used for Render Shading.


 

How to use an HDR image as environment.

In the world section, set the surface to Background, assign an Environment Texture to the color slot and then select any HDRI image you want to use:

enter image description here

Enable Scene Lights and Scene World to override the viewport settings:

enter image description here Gif from: How can I render an object with an hdr background?


Related

It looks different in the preview because in Material Preview Shading there is an HDRI already set up for convenience, but that HDRI is not used for Render Shading.

enter image description here

How to use an HDR image as environment.

In the world section, set the surface to Background, assign an Environment Texture to the color slot and then select any HDRI image you want to use:

enter image description here

Enable Scene Lights and Scene World to override the viewport settings:

enter image description here Gif from: How can I render an object with an hdr background?


Related

added 120 characters in body
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susu
  • 14.2k
  • 3
  • 26
  • 48

It looks different in the preview because in Material Preview Shading there is an HDRI already set up for convenience., but that HDRI is not used for Render Shading.


How to use an HDR image as environment.

In the world section, set the surface to Background, assign an Environment Texture to the color slot and then select any HDRI image you want to use:

enter image description here

Enable Scene Lights and Scene World to override the viewport settings:

enter image description here Gif from: How can I render an object with an hdr background?


Related

It looks different in the preview because there is an HDRI already set up for convenience.


In the world section, set the surface to Background, assign an Environment Texture to the color slot and then select any HDRI image you want to use:

enter image description here

Enable Scene Lights and Scene World to override the viewport settings:

enter image description here Gif from: How can I render an object with an hdr background?


Related

It looks different in the preview because in Material Preview Shading there is an HDRI already set up for convenience, but that HDRI is not used for Render Shading.


How to use an HDR image as environment.

In the world section, set the surface to Background, assign an Environment Texture to the color slot and then select any HDRI image you want to use:

enter image description here

Enable Scene Lights and Scene World to override the viewport settings:

enter image description here Gif from: How can I render an object with an hdr background?


Related

Source Link
brockmann
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It looks different in the preview because there is an HDRI already set up for convenience.


In the world section, set the surface to Background, assign an Environment Texture to the color slot and then select any HDRI image you want to use:

enter image description here

Enable Scene Lights and Scene World to override the viewport settings:

enter image description here Gif from: How can I render an object with an hdr background?


Related