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The best way to do this is to make a linked duplicate of your original object (ALT+D) and then rotate it 180 degrees on the z axis. They will technically be separate objects, unlike a modifier, but editing one will change the other accordingly.
The best way to do this is to make a linked duplicate of your original object (ALT+D) and then rotate it 180 degrees on the z axis. They will technically be separate objects, unlike a modifier, but editing one will change the other.
The best way to do this is to make a linked duplicate of your original object (ALT+D) and then rotate it 180 degrees on the z axis. They will technically be separate objects, unlike a modifier, but editing one will change the other accordingly.
The best way to do this is to make a linked duplicate of your original object (ALT+D) and then rotate it 180 degrees on the z axis. They will technically be separate objects, unlike a modifier, but editing one will change the other.