Timeline for Creating text on paper?
Current License: CC BY-SA 4.0
11 events
when toggle format | what | by | license | comment | |
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Nov 24, 2019 at 0:44 | history | reopened |
Aubrie Duarte Farrajota Ramos♦ |
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Nov 23, 2019 at 22:34 | comment | added | jachym michal | Happy to help. It was a nice coincidence - I needed this exact thing just a two days ago, so I'm glad it benefited someone else :). Perhaps next time I'll learn new stuff from you. Have a nice day. | |
Nov 23, 2019 at 21:58 | comment | added | Aubrie | Turns out I didn't even need the Generated mapping. I thought I did, because I was having trouble with your suggested node layout, but once I made sure my PNG was pure black and white (no grays), your solution totally worked. Thank you so much, @JachymMichal! :) | |
Nov 23, 2019 at 19:35 | review | Reopen votes | |||
Nov 24, 2019 at 0:44 | |||||
Nov 23, 2019 at 19:32 | comment | added | jachym michal | Of course there is a way :). blender.stackexchange.com/a/9322/78972 | |
Nov 23, 2019 at 19:19 | history | edited | Aubrie | CC BY-SA 4.0 |
Explained why it's not a duplicate
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Nov 23, 2019 at 19:17 | comment | added | Aubrie | @JachymMichal Wow, I would not have thought of that solution! Is there a way to accomplish my goal without UV unwrapping? I like having my paper as a bezier curve, so I don't want to convert it to a mesh. Thank you! :) | |
Nov 23, 2019 at 8:20 | comment | added | jachym michal | You also need to UV unwrap your paper, for this to work properly, as suggested in the linked (duplicate) question) :). | |
Nov 23, 2019 at 8:15 | comment | added | jachym michal | Hello :). Here is a good way to do it: imgur.com/gzaPHng You need to have one material for your Ink, another (translucent) one for your paper. Then just use your black&white text image to drive the visibility. | |
Nov 23, 2019 at 5:01 | history | closed | Duarte Farrajota Ramos♦ | Duplicate of How do I put an image texture on a material in Cycles? | |
Nov 23, 2019 at 3:29 | history | asked | Aubrie | CC BY-SA 4.0 |