Timeline for Add-On Dev: Button that simply calls a Function?
Current License: CC BY-SA 4.0
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Nov 18, 2019 at 0:39 | comment | added | Robert | Thank you, I appreciate the information. My pain stems from the fact that my properties exist in my primary operator, which invokes a window. My scene elements have simple binary data, which gets converted into Blender properties when this operator window opens. I want to create page buttons in this window, which need to communicate back to the primary operator window (to sync the property data to the element's data page). I think my best option is to remove the properties from the operator window altogether, and place them somewhere else, like user preferences. | |
Nov 17, 2019 at 19:21 | history | answered | Leander | CC BY-SA 4.0 |